Monday, July 1, 2013

Mastering Unreal Technology Volume II Advanced Level Design Concepts with Unreal Engine 3

Mastering Unreal Technology Volume II Advanced Level Design Concepts with Unreal Engine 3

by Mastering Unreal C. in Category Mastering Unreal Technology on 2013-07-02 02:05:58, Revised

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Mastering Unreal Technology Volume II Advanced Level Design Concepts with Unreal Engine 3
Mastering Unreal Technology Volume II Advanced Level Design Concepts with Unreal Engine 3 is your start to finish guide to state of the art Unreal Tournament 3 modding and level design Here rsquo s everything you need to know to take your game design skills to the next level creating content with breakthrough depth and interactivity nbsp Your authors aren rsquo t just the world rsquo s 1 Unreal game development trainers They rsquo ve built the training mods that shipped with Unreal Tournament Now working with the full cooperation of Unreal Engine 3 rsquo s creators Epic Games they introduce innovative pro quality techniques you rsquo ll find nowhere else outstanding solutions for everything from particle effects to physics materials to cinematics nbsp Packed with tips hands on tutorials and expert insight Mastering Unreal Technology Volume II will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit and then blow right by it nbsp You rsquo ll find expert tips on Creating advanced materials that leverage the full power of UnrealEd rsquo s Material Editor Bringing levels to life with objects affected by gravity collisions and player influence Creating fire smoke sparks and more with Unreal Engine 3 rsquo s particle effects system Building custom user interfaces including Heads Up Displays HUDs that update constantly Using SoundCues to mix modulate crossfade and attenuate sounds Generating real time camera based effects including depth of field motion blur and color adjustment Using post process effects to quickly transform a scene rsquo s look and feel without changing existing materials or textures Animating characters and vehicles that move with unprecedented realism Creating in game cinematics that develop your characters and move your story forward

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