Xcode 3 Unleashed
by on 2013-07-02 02:05:53, Revised
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Xcode 3 Unleashed Apple rsquo s new Xcode 3 is the most powerful Mac development suite ever created In Xcode 3 Unleashed renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application nbsp Anderson leads you through a simple project that covers the entire Xcode 3 x development lifecycle You rsquo ll walk through building and debugging command line tools creating Mac OS X user interfaces modeling data localizing languages compiling applications and much more Along the way he introduces each of Apple rsquo s remarkable development tools from the latest version of Interface Builder to Instruments mdash a powerful new tool for analyzing and optimizing your code nbsp Anderson shows how to manage your source code in any environment whether you rsquo re working solo or participating in a worldwide team He thoroughly illuminates Xcode 3 rsquo s build system and shows how to make the most of Apple rsquo s performance tools led by the deep and powerful Shark statistical profiler nbsp Systematically updated for Xcode 3 x this is a comprehensive revision of Anderson rsquo s previous bestseller Step into Xcode Its breadth depth and practical focus will make it indispensable to every Mac developer experienced programmers upgrading from Xcode 2 or migrating from CodeWarrior UNIX Linux programmers moving to Mac OS X even new programmers nbsp Detailed information on how to hellip Succeed with every stage of the Mac OS X application lifecycle Make the most of Xcode 3 rsquo s core tools for editing debugging testing and compilation Get the most from new improvements to Interface Builder Create robust applications using the Model View Controller paradigm Utilize dynamic libraries and frameworks Build Universal Binaries to run on both Intel and PowerPC Macs Add Spotlight searchability to data files Profile memory I O graphics and threading in real time Accelerate both your applications and your development processes Leverage new improvements to the Xcode documentation system Avoid header ambiguity disappearing links and other Xcode development pitfalls Introduction 1 nbsp Part I The Life Cycle of a Mac OS X Application Chapter 1 Kicking the Tires 11 Chapter 2 Simple Workflow and Passive Debugging 19 Chapter 3 Simple Active Debugging 29 Chapter 4 Compilation The Basics 39 Chapter 5 Starting a Cocoa Application 47 Chapter 6 A Cocoa Application Views 63 Chapter 7 A Cocoa Application Controllers 75 Chapter 8 Version Control 93 Chapter 9 Property Lists 117 Chapter 10 Libraries and Dependent Targets 141 Chapter 11 File Packages and Bundles 153 Chapter 12 Unit Testing 167 Chapter 13 Creating a Custom View 181 Chapter 14 Dynamic Libraries and Frameworks 203 Chapter 15 Documentation in Xcode 221 Chapter 16 Using the Data Modeling Tools 243 Chapter 17 Cross Development 267 Chapter 18 Spotlight or How to Build a Plug in 281 Chapter 19 Finishing Touches 301 nbsp Part II Xcode Tasks Chapter 20 Navigating an Xcode Project 331 Chapter 21 Xcode for make Veterans 353 Chapter 22 More About Debugging 373 Chapter 23 Xcode and Speed 395 Chapter 24 A Legacy Project 403 Chapter 25 Shark and the CHUD Tools 421 Chapter 26 Instruments 437 Chapter 27 Closing Snippets 461 nbsp Appendices Appendix A Some Build Variables 475 Appendix B Project and Target Templates 485 Appendix C Other Resources 501 nbsp Index 507 nbsp
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